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Showing posts with label walls. Show all posts
Showing posts with label walls. Show all posts

2017/12/18

Swashbuckling on the fabulous City Canals & Harbours!

Presenting a Swashbuckling battle on a "Medieval" Urban themed Pedion city setup at the local Club. A feast for the eyes, the 4'x3' board accommodated a fight of the famous Musketeers vs. the Cardinal's Guard!
This time we will deviate from our usual "production" blog post, to share this incredible spectacle. Games like this are actually the reason I started Pedion, and why our Battlefields exist: beautiful, diorama-like games, setup in 5-10 minutes, carried at your local club in any regular gameday, and all carried away in 3 boxes. All other scenery and miniatures well enhanced, to a mind blowing result. And at the same time, we enjoyed a solid, full gaming experience, where scenics were not "in the way" of the game. In case you like the Urban tiles, you can still pre-order them for a few days more at the eshop


Rue Richelieu

Battle Info

We set the fight in Toulouse of 1627, with Luis XIII visiting for the inspection of the first miles of Canal en Languedoc - destined to eventually connect Toulouse (and its river Garonne) with the Mediterranean. But the canal waters "hide" the mismanagement and misappropriation of funds by Cardinal's Richelieu people!

Toulouse, Spring 1627 - River Garonne and the start of Canal Royal en Languedoc

Outskirts and the use of our Slope Elevation system to create an uphill street

Their Majesties (and the Cardinal) admire the Canal works

Musketeers Porthos and d'Artagnan lead a continent of their fellows, to inform Their Majesties, as they exit from the morning Mass held in the Basilica of Saint-Sernin. But the ever-present Cardinal was informed by Lady de Winter, and sends Count Rochefort with plans to stop them!

Porthos and d'Artagnan lead a unit of Musketeers and Servants to find the King (NW corner placement)
Lady de Winter and Count de Rochefort lead the Guard and their thugs to stop the coming Musketeers (SW corner placement)
Rochefort leads Halberdeirs and Matchlock carrying thugs to take position on the west end of the main road, Rue Richelieu
The main Cardinal's Guard makes sure their master is ok before trying to cut the Musketeers from the southern access. The Cardinal orders Captain Marcheaux to stop the troublemakers!

The Game

The Skirmish was between two warbands, Musketeers vs Cardinal's Guard, with the main purpose of one routing the other. We used the *EXCELLENT* rules of "En Garde" from Osprey Publishing/ Osprey Games which capture the single-miniature swordfights' spirit admirably!
Many of the terrific images have some battle info on their descriptions. But needless to say, the Musketeers once more foiled the plans of the Cardinal and his lackeys and carried the day!

The Musketeers see the coming Guards and choose to cross into Rue Richelieu. The waiting thugs open fire, but to no effect. 
Porthos takes position next to the bridge, waiting for captain Marcheaux to come to him
d'Artagnan joins the fight on the street, to help his soldiers
The Cardinal's Guard storms the bridge
More Thugs come up a side alley and daring swordfight occurs!
The 4th Musketeer lives up to his legend - thugs fall to his swordsmanship, among them Lay de Winter herself (the rascal, striking at women!)
Rochefort starts to get anxious, as more Musketeers come his way
Porthos shows that his fame as the most powerful warrior is not understated: he single-handedly brings down Marcheaux and his horse!
On the Nwest end we have the final showdown: d'Artagnan vs Rochefort. The two duel like there is no tomorrow, but in the end, Rochefort has suffered a Grievous wound to a simple Stun for the Musketeer. The count knows when he is beaten and flees, vowing revenge!!!

You want more detailed info (and photos)? Check out corresponding facebook post!

What we used

The terrain is of course the pre-painted urban wargaming tiles from Pedion, as well as our new lines of Bridges, Walls and Trees - just check http://pedion.ecwid.com to get yours!




Miniatures are from the collections of George Panopoulos and Panos Mountis, originating mostly from the "Musketeers" line of Redoubt Enterprises with additions from the Renaissance lines from Warlord Games. They were beautifully painted by Fedros Dimitriou, Andreas Panagopoulos, George Manis and Thodoros Galanis.

Le Carrefour

Buildings are mostly from the David Graffam excellent papercraft line, along with 3D UMBUM kits. Several details, like the market stand and the wooden pier were created by George Manis and Andreas Voyadzis .

Le Pont




Panos Mountis starred as d'Artagnan and Andreas Voyadzis as Porthos, against the machinations of George Panopoulos as the Cardinal and Fedros Dimitriou as Rochefort.

I hope you like what you saw - I can only stress how great it was for us!
Good gaming,

George

P.S. (Historical) - The works for Royal Canal en Languedoc commenced about 50 years later, destined to become Canal du Midi - but why let this stand in the way of fun ;)

2017/09/04

New Stone Bridge, full revamp of Walls and Fences!

We are proud to present a new, tabletop-ready stone bridge, and a full series of painted walls and more - check the eshop !


The new stone bridge: made from quality resin, assembled and painted, ready to adorn your tabletop

Hello all, and I hope you have enjoyed your Summer!
I have some exciting news to share: while full at work preparing even more Outdoors boards and getting ready to launch our Urban Battlefields Pledge Manager in September, we decided to re-design and re-launch our bridges and wall system line (there is no such thing as free time, it seems :) ).

The main motivation was the development of the Urban Sets and the Canal System for our KS2 backers. I wanted a series of interesting, beautiful and practical terrain pieces which could be combined with the new tiles, to enhance the new landscapes. So, first came the complete redesign of the old bridge, with something to span the new canals. And then we took it even further, creating a new line of walls and fences.

Everything presented below is intended to enhance mainly the coming series of Urban tiles. However, they are already into production, so you can grab yours sooner.

The new Stone Bridge 

When we unlocked the impressive city canals in the Urban tiles Kickstarter, I promised the backers of making available some bridge designs to span those openings and connect city areas. Since there will be two different themes for Quay designs (Medieval and Contemporary), I went ahead and designed two different bridge styles. The "modern" one is still in the works, and will have an asphalt surface. But the "Medieval" one is finished, moulded and cast in many copies already - so you can get yours now here!

"Medieval" Stone bridge; cast in high quality resin, fully painted, with a cobblestone pattern on the surface

The idea was to design a stone bridge which would not only work with the new canal tiles, but would be able to span the rivers of our original river tiles, especially at the "ford" river tile type (where road tiles can "connect" and cross "river" tiles). Therefore, the new bridge fully replaces the older (flat) design we had made available for river fords. The old design has been removed from the store, and all backers and clients with a bridge in their order will actually be getting an upgrade to the newer bridge, at no additional cost.

It works (and looks) great even on "Dirt" road ford tiles

The Bridge is cast in solid, durable high quality resin, and has a slight arch with a span of 14cm. Its width is 9cm, although the available surface for movement is 7cm wide. As everything we make, it is ready to be used straight on your tabletop!

Revamping the Walls' System

Walls and fences decorate almost every corner of the urban environs, and I wanted our backers to have some extra options for theirs. Our previous wall system, whilst ingenious, seemed to lack the practicality for everyday usage and gaming. Most people tried to use our walls and hedges without columns, or the columns were not working properly - it was time to revamp the design.

The new "Stone Walls" in a row with an Urban based Hedge

I wanted something simpler and more practical, but at the same time more sturdy and good looking! So I went ahead and re-designed a full range of walls and fences, which look great and cover most gaming needs. The new walls were expanded to include "Stone Walls", "Walls with Irregular Stones" and "Large Brick walls". All are cast in high quality resin, are extremely sturdy, they look stunning and they stay upright (although there is still the option to magnetise their bottoms). Their lengths vary from 10 to 12cm, their height is at 2.5 cm and they are 1-1.5 cm thick. They are sold in sets of twos, and you can find them in the eshop

Irregular Stone Walls
Stone Walls
Large Brick Walls
As with the bridges, any backers with walls included in their orders, will get the new designs as a free upgrade.

And we didn't stop there; our previous "hedges" were simple and affordable, but it was time to upgrade them to something closer to the quality of our Battlefields. The old idea was thrown away, and the new Hedges are now available: full irregular 3D creations, shaded in green - or flocked if you want to go the extra step.

Hedge fence, flocked variant

They are made from sturdy plastic sponge and pvc, and they stretch for 14cm with a thickness of ~2cm. Their tops and sides are hand-sculpted to be irregular, with a maximum height of 3cm. They come in sets of twos as well, with the option of getting them simply painted or realistically flocked.

The new Hedge fences - flocked vs. painted comparison
However, in an Urban environment, hedges don't usually grow unchecked. So I also designed an "Urban Based" Hedge fence, which includes a large grey stone planter underneath.

Urban Based Hedge Fence
The flower box is cast in quality resin, the fence is 14cm long, 3cm wide and reaches up to 4cm in height.

Last but not least, I would be remiss if I did not included an option for the modern and futuristic battlefield: here comes the Wirefence, a completely new addition in our line.

Wirefences can be stabilised by snapping on steel disks on their end poles

The fence is basically made from high quality aluminum mesh, and each of the two end posts is attached to a small but strong neodymium magnet. Along with the fence, we include two small slim steel disks to act as bases. You can use the disks to stabilise your fence, or alternatively, bend the fence at any post to create wirefence corners. The aluminum mesh can be bent and restored for as many times as you wish.


Each Set includes 1 wirefence section of 25 cm length, and 4.5cm high, along with two slim steel disks (2cm diameter).


I sincerely hope you like these new scenic designs. They are already under production, so while they were designed to enhance the new Urban sets, you can get them beforehand in their new eshop page.

Good gaming,

George