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2015/10/13

Journal #13 - oh, those beautiful new tiles!

Much is happening in Pedion-verse, which I would really like to share! But what I really want to do with this blog post is to show off -without a shred of shame- the newly created beautiful pictures of Tile Types unlocked as Stretch Goals during the Kickstarter. But some business first...

No, this is not a real Greek beach, is Pedion Coastline tile... more below ;)

Pledge Manager (and extra pre-orders) are Live; lock your stuff!

You will pleased to know that the pledge management system is up and running, and all backers have received an invite to lock their pledges. Almost half of them have actually gone and finalized their rewards already, so we are moving on! The Pledge Manager is set-up as part of the Pedion e-shop. This has another advantage: not only can backers add more last minute stuff to their pledges, but people who missed the Kickstarter have their (last) chance to pre-order Pedion Battlefield Sets! The Pledge manager will be open up to the end of the month, so not much time left to take advantage of Kickstarter prices and shipping.

New, Unlocked versions of Tile Types

As many may know, we unlocked an awful large number of new themes, tile types and combinations during the Kickstarter Campaign. Because of the hectic rhythm of those days, we managed to create prototypes for only a few of them -those of the first Stretch Goals reached- like Green Grass Ponds, Craters etc. However, there were a LOT more stuff made available, mostly as extra options to the existing tile types, which we did not manage to show during the campaign but only to describe it.

While we were mass-preparing tiles for the backers' orders, we also made sure that these unlocked options were implemented. We wanted to have a picture of at least some of the new options available for the Pledge Manager, so the backers could have a better idea and base their choice in what they saw and not what they read.

Another cool fact about the tiles/add-ons you will see below is that they are not mock-ups or prototypes - they are backer stuff. So, here are some images to see for yourselves, and we are very proud of how they are turning out!

Frozen option for the "Pond" tile: a special liquid glass option for the Winter themed boards with a pond included. The pond is complete cast in epoxy resin.

The Frozen Pond tile (winter theme, liquid glass)



River with floating ice pieces: Staying in the Winter theme, another option of displaying the river surface was to add floating ice pieces. The idea is not to have a completely frozen river, but to show how cold it is, and perhaps assign some wargame attribute to the ice pieces (perhaps making the river passable?). Notice the darker blue/black of the winter water.


The ice floating pieces are cast in white/blue transparent resin



Two river tiles joined. The upper tile represents a "Ford" tile, with a winter dirt road reaching the riversides. The "square" shapes showing on the river banks are magnetic hardoints for trees, walls, bridges, buildings etc

Now, to our pride and joy, the Coastline tile types. Coastline/Riversides were requested by the backers and unlocked close to the end. The Straight, Concave and Convex tiles will be of two types (2 different molds). The delta and the open water of one type (molds in progress). The tiles you see below are cast in resin or resin and liquid glass for the respective version. Also, the "water" tile sides also connect magnetically (we did not want to have to apply constant pressure on the tile corner by clipping velcro). Also, ALL the sloped beach part is Magnetic, so players can snap walls, bunkers, artillery or anything else on them.


Coast tile, Straight beach, type I, Green theme, Painted Version



Coast tile, Concave beach, type I, Green theme, Painted Version

The straight and concave tiles connected

Coast tile, Convex beach, type II, Green theme, Liquid Glass Version
another view of the beautiful liquid glass version



Urban Road Tiles: about midway during the campaign, a stretch goal unlocked which is a personal favorite. Now you can get a series of tiles to create a board of an urban environment, ready for man-made structures like buildings, ruins, factories, sandbags etc. Skirmish games become more and more popular and with urban tile options you could get the basis for a neighborhood, be it a fantasy village, a modern town or a futuristic off-planet settlement. Backers had already seen our cobblestone/dirt road version, now we present two variations of the many available: a scifi straight road tile, and a 28mm modern crossroads tile.



Urban Straight road tile: 7cm, light blue "plastisteel" surface, Caution line sides, light grey "plastisteel" tile texture, FULLY magnetic

X Crossroads Urban tile, 14cm road, Asphalt, 28mm scale pedestrian stripes, Magnetic sidewalks, Sandstone tile texture

Variant River Flows: Along with the more exotic, scifi themes for our boards, unlocked two new "river" flows, lava and green toxic... stuff! These fillings can also be applied to fill craters, ponds or even "seas"/"lakes". Check them on Grey waste and Red planet tiles. The Red planet tile has a more alien look with special minerals. Again, the square shapes are actual magnetic hardpoints.



Lava flow on regular Grey Wastes theme, painted version

Green toxic river, painted version

Sci-Fi Crystal Formations: even better than minerals, backers can now order MAGNETIC crystals which give a very scifi look on their boards. If they look realistic, it's because they are fully based on real Jade formations. They are cast in transparent coloured resin, at various shapes.



purple crystal

green crystal

"clear" crystal

cobalt blue crystal

I have even more stuff to show you, especially the new Elevation change System we developed; but it will have to wait till my next blog post. If you liked the new stuff and the images, please share the word with people interested and -of course- get yourselves some in the eshop!

Good gaming all,

George

2015/09/14

Journal #12 - or, My Foray into Castings

Well, it has been a busy month... (yes, that's an understatement). But the Pedion Terrain adventure continues evolving! While getting ready to launch the Pledge Management interface later this month, I have been creating a number of molds to allow faster and accurate reproduction of tile features. So, in this post, I would like to share some of this procedure with you...

Molding Pedion

Much of the work done and presented so far on these pages is actually prototyping; terrain features and add-ons hand-produced and designed. However, to really enter a streamlined production of multiple boards, I needed to take these a step further. Therefore, I have had to create molds of the main features which are repeatedly found on the tiles, or are magnetically connected as add-ons.

This is not a simple process; that is, to select the best and cost-effective way to reproduce various features. One of the first parameters is that reproduction by casting can actually replace hand made articles, both in quality and in cost. You see, I really can sculpt hills, rocks, tree bases etc in a short time and from low-cost and extremely lightweight mediums. So the castings should be "worth" as much.

Also, the creation of molds is a big investment. The success of the Kickstarter campaign and the number of orders was such that provided the funds needed for such molds - but not on an industrial, tens-of-thousands copies level. So, I selected the more robust and small-industry solution of creating my own professional silicon molds for resin copies. For this I used the exceptional Dow Corning's 3481, for multiple resin copy production.

Then came the selection of casting materials. For the Sci-Fi crystals, I had to choose a clear resin that could be dyed, and have good UV resistances; My choice so far goes to polyester epoxies. As for creating copies of modular add-ons, I went with two-part epoxy resin, mixed with additional powder for lowering the specific weight of the final medium. Also, I started making the molds "hollow", so that the final castings would be lighter. On fixed features, sometimes I use gypsum instead of resin, due to ease of use. However, since the tiles must have high resistances, I use the special Giluform mix that acts like Hydrocal but with significantly increased hardiness.

But enough of talking; let me show you some pictures of the stuff I have been making!
Sci-Fi Crystal Formations in various colourings; you can estimate their size by comparing to the 28mm Space Wolf, the 20mm Sherwood Archer and the 15mm Alien terror
Especially for the Sci-Fi Crystal formations I did not sculpt the originals myself, but selected a more realistic approach: I used real Quartz Formations and Quartz "Needles" which I combined into several futuristic shapes; and boy, are these stones pricey. But I am extremely pleased with the result as now Pedion can sport a great variety of good looking and "realistic" Sci-Fi crystals, which of course have a magnet embedded into the polyester!

The Crystal molds

Check the dark blue and Cobalt blue colourings...



Two other pieces I will be needing great quantities of are tree bases and rocks for the broken terrain and forest tiles. In the pictures you can see the rocks made from Giluform, while the tree bases are made from resin (for durability) with embedded magnets.



Finally, I moved on to larger pieces. The first challenge I tackled was the add-on hill pieces, the ones you get when you order a hill tile. For those of you who do not remember, you can use this add-on piece either on the first hill to create a second level, or as a stand-alone hill someplace else on the battlefield. These pieces needed to be made from resin (to withstand lots of handling), to be hollow in order to be lightweight, and to be sturdy so they won't cave in when you put miniatures on them.

The hollow Hill molds

Resin copy of extra hill piece for Hill Tile #1
Resin copy of extra hill piece for Hill Tile #2
Underneath view of extra hill for Hill tile #2; hollow with 3 embedded magnets

And my molding efforts continue: the larger hill pieces, sidewalks for urban roads, large rocks for badland tiles, even whole tile sections for the coastlines. I hope to have more photos soon.


Good gaming,

George


2015/08/19

Journal #11 - Last chance to pre-order Pedion!

Hello All!  I tried to take a couple of days off amidst the Greek summer heat. But now it's time for some Pedion Terrain news!

Only TWO DAYS LEFT to Pre-Order!


Get your terrain at http://pedion.ecwid.com/

I have to start with the more urgent business: in case you are already a backer and wanted to add some more things on your pledge right now, or you like Pedion Battlefields and missed the Kickstarter, there are only two days left on the pre-order extension through the eshop.

After the 21st of August 2015, I'll bring the pre-orders down and focus on producing the orders I have gathered so far (lots of backers have send their spreadsheets). Also, I have to prepare the final Pledge Management, which will probably go live on mid-September, and for which I was thinking of using the eshop interface instead of solution like Backerkit.

...and the Production is On!


Most materials are already in house and we have started preparing, gluing and painting the tile bases in mass quantities.

Lots of people asked about the narrow seam showing between the tiles, which is mostly created from the protruding 1mm magnets. So I improved the base tile design by creating depression into the tile sides to socket the magnets.

The small alcoves are created en mass and then the whole column of 200 tiles is spray painted with the base side tile colour depending on the theme: deep green for Spring grass, sand yellow for desert, light grey for snow etc.

About a hundred Spring Green tiles mass painted on the sides; notice the small alcoves for inserting the magnets

The only hiccup so far is a small delay on magnet delivery. Magnets are the only part that we import, from the UK; but the latest batch was designated as unfit for air mail by the UK customs (?!) and is transferred by ground mail, so I expect them to arrive during this week.

Check the impressive SciFi Modular Pedion PrintTiles


Though it does not regard the Modular Battlefields per se, this is Pedion related and we are very proud of it!

Pedion PrintTiles, our innovative modular gaming mat system, was used to form 4'x4' tables to exhibit the new HALO Fleet Battles game at Claymore 2015. The base 3x3 board was expanded with extra planet- and nebula-themed tiles (something you could not have done with traditional mats).
On top you will see the beautiful 3D terrain pieces like Asteroids and Gas Clouds from Dave and Anne Yeomans, and of course the new Halo miniatures!







Also, for the RPG buffs among you, check our modular Stone Floor 1" square grid PrintTiles in 4x4 layout:



Don't forget that you can already order the PrintTiles from our eshop!

So, enjoy the rest of your summer, tell your friends to pre-order, and -of course- good gaming!
George

2015/07/26

Journal #10 - the post-Kickstarter Effect, and how you can still pre-order!

Wow. What An Adventure!
It took me some time to return to this blog - and this was due to the many things to be done after the end of Kickstarter . Also, I guess that you may have already seen that the Kickstarter Campaign was a huge success: 267% Funded, 185 Backers, all Stretch Goals unlocked! However, I would like to express some of the things I felt, and give you a glimpse in what is happening in Pedion-verse.

A dream come true


Pedion was never an "arts and crafts" project; from the first moment I dared to hope that lots of people may be interested in trying my idea for a battlefield terrain system. I commenced the Kickstarter campaign with a relatively modest goal, representing a production level of multiple terrain boards. The original goal would allow me to be sure that there was something worth going after. But the final sum, over 35K British pounds, is a different level all-together. It represents a dream I did not dare speak aloud: that Pedion can actually enter the market and stay for a long while. And I cannot express my gratitude and joy that people are giving me this chance.
My wonderful backers helped make true a dream, and I feel humbled from their trust and support, as well as from the responsibility this entails.

Also, people may have notices that I was (and am) a very active Kickstarter backer. But the thrill and the community feeling when you are the creator has stunned me; I feel I have made friendships that will last the rest of my natural life, and all because of this...

Missed the Kickstarter? You can still pre-order through PayPal till the 21st of August


Lots of people got to our campaign late, or not in time at all, and have asked for a chance to pre-order a Pedion set. Though the ability to add things will be available on the final Pledge Management system, I took the time and installed a full pre-order service running on our e-shop. Not every option you have had during Kickstarter is there yet, but I'll try and include as many as possible.


You can still be a Kickstarter backer, through PayPal or Wire Transfer, at http://pedion.ecwid.com

There you can choose rewards, add-ons and upgrades in the same prices and spirit as if the Kickstarter campaign was still on, and you just add them to your order, paying by PayPal. This will be available only for a limited time, only until the 21st of August 2015, since we must close all orders and start final production. Therefore, in case you want to add something or upgrade your rewards, try http://pedion.ecwid.com/

The pre-order system is not meant to substitute the Kickstarter; its purpose is for any last minute add-ons, or for people who missed the Kickstarter for a few days. There is also another purpose for it: the recent troubles of capital controls in Greece did not allow any of our Greek backers to pay (their credit cards were locked for buying abroad). But things are looking good now, and I wanted to give  people in Greece the chance to finally pledge by wire tranfer. However, I have to be fair to the original backers, so it is less than a month left for pre-orders to stop.


And the real work starts


We did not take any days off after the Kickstarter ended, so the project is already underway. Right now we are transferring materials and equipment to the production site. New equipment is being ordered and employees' selection is finalized. The last two weeks we are conducting a full renovation on the 75 sq.m. (750 sq.ft.) space that will act as our main production workshop - flooring, wall selves, work benches, tools, appliances are now in place. On the same time, the first materials are pouring in, like polystyrene, magnets and model trees. Though not very complimenting, here are two snapshots of two of the rooms with workbenches:
Can you see those bags of model trees on the high self?



We also installed a professional air-pump for two-person simultaneous spray painting. For the modelers among you, think "airbrush" but for mass production. So I had to carry the monster below for two floors to faster and better basecoat the tiles :)

Wouldn't you love such an airbrush?
On the same time, I am setting-up the production procedures. In reference to the preliminary order spreadsheets I am getting from the backers, I'll check the feasibility of mold methods again, and start designing them.


Pedion at Claymore 2015


For those of you planning to visit Scotland's premier wargaming event in Edinburgh next weekend, there will be some Pedion presence! There will not be an actual booth; I am too busy setting up things here. However, we have the pleasure of providing a huge (12'x4') Space Gaming Mat (modular of course!) to no other space fleet battle than the one demonstrating the latest SciFi Wargame, HALO! Yes, the new, exciting game from Spartan in the Halo Universe, called HALO Fleet Battles, will be exhibited in Claymore, and we will be providing the scifi PrintTiles for the epic board.

Check it out, and have a chat with +David Yeomans, who will be providing the excellent terrain like asteroids and Gas clouds. In case you have not seen out PrintTiles, you can check them out here: https://pedion.ecwid.com/#!/Pedion-PrintTiles/c/13054089/offset=0&sort=normal

As you can see, everything is moving along! So have a great summer, and a wonderful GenCon (for those attending it!). Good gaming all!

George

2015/06/30

Less than 20 hours left, and even more Free stuff and Tile types available!

WOW - We have entered the last 19 hours, and Pedion has unlocked THREE more Stretch Goals
Now its free Wall pieces for everyone, Urban and Sea/Coastline Tiles!

This Kickstarter keeps surprising me, humbling me and my family over the support of the backers.  Just a few hours after the previous blog post, the next Stretch Goal was reached!

So you may now add Urban/SciFi/Modern tiles for your buildings and city fights, with magnetic tile surfaces!

Straight 7cm Urban Road Tile, with Aluminum Hoverway road, Illuminated roadsides and Plastisteel grid texture (fully magnetic) 


The new tile types are more suited to an Urban environment: either SciFi, Modern or Gothic, perfect for wargaming in in such an environment. The Urban tiles are mostly re-designs of the main Road tiles, with added texture and road options. Specifically:

  • To the existing 7cm Road width there will be another width added, 14cm; Such a wide road can easily be considered a double-lane road at 28-32mm or a 4-lane highway in 15mm.  
  • To the existing Road surfaces (cobbled, dirt, asphalt) two new, futuristic surfaces will be added: Aluminum Hoverway (a bright, aluminum textured surface, that can denote hovercraft or spacecraft lanes and landing strips) and Plastisteel (Square or Hex grid in light grey or blue coloring)  
  • Roadsides are expanded; apart from dirt (magnetic), now three more types will be available: raised 1" sidewalks (magnetic), sloped 1/2" black/yellow caution hatch (magnetic) and the impressive 1/3" LED illuminated roadsides (non-magnetic).  
  • Tile textures are expanded with an urban range. So far, road tiles included the texture of their greater set (eg Green grass for Spring Green theme). Now, many more more Urban-appropriate textures can be selected for your urban tiles: Grey cement (all magnetic), Irregular cobblestone (all magnetic), Stone pattern (Granite or Sandstone, plasticard, magnetic hardpoints), Brick Pattern (plasticard, magnetic hardpoints), Futuristic Plastisteel Grid (Square or Hex, all magnetic)  

Backers can choose whatever combination of surface, roadside and tile texture for their Urban Sets. They can even choose some tile to be "transition" tiles from the rest of their Set; that means that tile on one side of the road can have an Urban texture and on the other the regular tile texture, like Grass. The Urban tiles are available as add-ons in sets, of 2, 4, 6 and 9 pieces:



Expand your Battlefield with Coastline and Open water tiles

Everyone has a little Admiral inside... so how about some naval battles or coast landings? You can expand your battlefield with coastline tiles or open water ones. You can use them to create big lakes, or sea gulfs and coastlines. There is even a river delta tile, to connect your rivers to the open water.




Details and features of the Sea/Coastline tiles:

  • There are Open Sea (water) tiles, Coastline Tiles and River delta tile (actually a specific kind of Coastline tile)
  • The Coastline tiles are further divided into 3 kinds: Straight beach, Concave coast (inwards turn), Convex Coast (outwards turn). They can be combined to recreate any coastline you want.
  • The Coastline tiles have a zone of 10cm of beach, and the rest of the tile is open sea. That means that the Straigh beach tile is 33.3% land and 66.6% "water"
  • The Coastline tiles are not Flat. The "water" will be at 0cm (river water level), painted atop the 1mm plastic tile base. The land part will be mostly slope, starting at sea level and sloping gently upwards for the next 7cm of the tile, to reach the full 1cm height of regular tiles (the 7:1 grade is more than enough to keep miniatures from sliding). Then, the last 3 cm till the tile edge will be flat, and painted to the texture of the rest of the Set, to achieve transition. 
  • The sloped beach will be mostly textured as sand and will be FULLY magnetic. There will be rocks, pebbles and other textures for aesthetic reasons. The texture flat 3cm zone on the landwards tile edge will include metal hardpoints
  • The River Delta acts as a straight beach tile, with the gap of a river mouth. There will be some texture (mud banks) at the point the river joins the open water.
  • The open sea tiles will be completely flat, at 0cm (1mm). The sea will have small breaking waves, but nothing too protruding to allow miniature sliding.
  • The flat part of the tiles probably won't connect magnetically. So, Open Sea tiles and Water part of coastline tiles will connect with anti-slide PressLok connectors from Velcro, which we use on the Pedion gaming mats
  • There is a liquid glass option for the Water parts, although it will be more rugged than the river tiles, and it requires much more effort and resin. Also there is the option to upgrade to liquid glass only the River part of the Delta tile, and to create a smooth transition (through mud banks or pebbles) to the painted open sea.
  • The "Water" can be exchanged for Lava or Green Toxic liquids.

Wall pieces for everyone!

Since we surpassed the 165 backer limit, everyone who will receive a physical reward will get some extra, free pieces of the Wall system. In particular:

  • For every backer who gets 1 to 6 tiles (through Sets and add-ons), he or she will receive 1 Hedge Fences Set (that's 2x 12cm or 4x 5.2cm Hedge walls, see add-ons)
  • For every backer who gets 7 to 16 tiles (through Sets and add-ons), he or she will receive 1 Stone Walls Set (that's 2x 12cm or 4x 5.2cm Stone walls, see add-ons)
  • For every backer who gets 17 or more tiles (through Sets and add-ons), he or she will receive 1 Magnetic Columns Set (that's 2x single connectors and 1 T-connector columns, see add-ons)
  • All Wall System Starter Sets get ONE MORE Stone Wall piece.

Enjoy your free Walls!

Now let's see if we can reach the 180 backer limit and free tiles! only a few hours left for you to pledge!
https://www.kickstarter.com/projects/georgepanopoulos/pedion-modular-prepainted-terrain-system-for-rpgs



2015/06/29

Last 48hrs - and SciFi PEDION Modular Terrain available!

It is quite a thing to see your Campaign's counter reaching the "hour" format. You know that a journey is almost over, and you start planing what really matters: the implementation of your dream.
"Almost" being the keyword here; a bit less than 2 whole days can be a long enough time for good, innovative things to happen!

The clock is ticking. Pedion will be around, but this is your chance to get terrain in great prices and help us design even better stuff: support Pedion on Kickstarter, get the last terrain you will ever need!

Why now? Because Pedion has gotten better than ever: SciFi themed ground variations have been unlocked, Urban tiles and free stuff are just a breath away, and a new, "get'em all" pledge reward level is available!

How about some Science Fiction Battlefields?

By surpassing the £25000 Stretch Goal, backers may order their Set and Add-on tiles in two new variations, suitable to a more futuristic/apocalyptic setting: the "Red Planet" and the "Grey Wastes". The new paint/texture variations can be applied to all existing tile types, and they Unlock two new tiles: the Impact Crater and the Artillery Craters types.
The impact Crater tile includes one big crater, with the smooth style of craters cause by large asteroid impacts. The artillery craters are smaller, with the jagged edges of exploding ground. The Craters are an add-on, or you can Upgrade your Plain/Broken Ground tiles into them!
You can even "fill" them with some liquid, like water or lava... !


The Grey Wastes, Artillery craters tile
The Red Planet, Impact crater tile

Finally, another "upgrade" option unlocked for SciFi battlegrounds is the exchange of "normal" water on River and Pond Tiles, to Lava or Green toxic flows!

The New EPIC, Kickstarter only, Pledge!

Since we have unlocked a lot of new features (and probably will unlock more), we introduced a brand new pledge level, a great "get-them-all" reward for the 15 first among you! So, as a Kickstarter only Set, you may now get a huge 8'x4' Battlefield Set at £500, and it includes 32 Pedion tiles:

  • 5 Plain Grass tiles, 
  • 4 Broken Ground tiles, 
  • 2 Forest tiles + 12 magnetic trees, 
  • 1 Badlands tile + 4 magnetic Rock Formations, 
  • 4 Road tiles (2 straight, 2 turns), 
  • 8 Painted River tiles (1 turn, 1 Widening turn, 6 straight),
  • 1 River Ford tile, 
  • 3+2 Hill tiles, 
  • 2 Crops/Orchard Tiles + 8 magnetic Fruit trees, 
  • 1 Pond tile, 
  • 1 Swamp upgrade + 1 magnetic Willow, 1 River marshland upgrade, 
  • 1 Artillery craters tile, 
  • 2x sets of Crop tile Fences. 

To this you may add 3 extra free trees and 1 free rock formation, as well any other SG freebies. So. do you have the space? For this is the wargaming board that includes EVERYTHING up to the £28K Stretch Goals! Full of features, either for 8'x4' epic battles or for multiple smaller configurations. Do not expect a photo of this monster, I do not have such a big table :)

Those SciFi/Urban tiles

The next Stretch Goal is tantalizingly close! At £30000 backer will be able to add a number of tile types more suited to an Urban environment: either SciFi, Modern or Gothic, perfect for wargaming in in such an enviroment.

The Urban tiles are mostly re-designs of the main Road tiles, with added texture and road options. Specifically:

  1. To the existing 7cm Road width there will be another width added, 14cm; Such a wide road can easily be considered a double-lane road at 28-32mm or a highway in 15mm. 
  2. To the existing Road surfaces (cobbled, dirt, asphalt) two new, futuristic surfaces will be added: Aluminum Hoverway (a bright, aluminum textured surface, that can denote hovercraft or spacecraft lanes and landing strips) and Plastisteel (Square or Hex grid in light grey or blue coloring)
  3. Roadsides are expanded; apart from dirt (magnetic), now three more types will be available: raised 1" sidewalks (magnetic), sloped 1/2" black/yellow caution hatch (magnetic) and the impressive 1/3" LED illuminated roadsides (non-magnetic) - read more below*.
  4. Tile textures are expanded with an urban range. So far, road tiles included the texture of their greater set (eg Green grass for Spring Green theme). Now, many more more Urban-appropriate textures can be selected for your urban tiles: Grey cement (all magnetic), Irregular cobblestone (all magnetic), Stone pattern (Granite or Sandstone, plasticard, magnetic hardpoints), Brick Pattern (plasticard, magnetic hardpoints), Futuristic Plastisteel Grid (Square or Hex, all magnetic)
WIP: Urban tile, with Aluminum Hoverway road, Illuminated roadsides* and Plastisteel grid texture (fully magnetic)

Backers can choose whatever combination of surface, roadside and tile texture for their Urban Sets. They can even choose some tile to be "transition" tiles from the rest of their Set; that means that tile on one side of the road can have an Urban texture and on the other the regular tile texture, like Grass.

The Urban tiles will be available as add-ons in sets, of 2, 4, 6 and 9 pieces.

Prototype of Illuminated Roadsides - LED strips clip to one another and transfer power*
*The Illuminated option roadside add-on is based on high quality, extremely low-voltage LED strips. One of the tiles is connected to a 12V power source (battery) and then the tiles snap one into another, so all LEDs can switch on and off. LED Strips will be silicon protected on final product. Manufacture and installation of lighting elements will be contacted by MP Illumination, the leader in technical lighting solutions in Greece.(www.mpillumination.com)

Who wants some Coastline?

And there is a new Stretch Goal as well! Many people love the idea of playing Sea battles or making D-Day scenarios come through. Pedion will deliver, if we reach £32000: we will unlock Tile designs for:
  1. Sea/Water Tiles
  2. Straight Coastline/Lakeside 
  3. Curved Coastline/Lakeside
  4. River Delta

What are you waiting for? Come and help us make everything true!

Good gaming,

George



2015/06/26

Last Four Days to get your PEDION Modular Terrain!

It seems that after hitting the infamous "mid-campaign" sluggishness, the Pedion Kickstarter campaign managed to reach the £25000 pledge sum, unlocking the Pond/OxbowLake/Marsh Tiles.
Now, it is the last four (4) days of the campaign - for Pedion's to become even better and for you to get an even greater variety of battlefields. So, if you were planing on pledging, now is the time!
While Pedion will be available through our e-shop after the Kickstarter is fulfilled (this is the project's aim after all), backers will

  1. pay less that the retail prices, both for tile sets and for the subscription service
  2. get free stuff like trees, walls etc
  3. receive their sets much sooner
  4. help Pedion become even better.

Even if you think about getting lots of terrain afterwards, a pledge now can mean wonders for Pedion's future. And speaking of future, let's take a look at those Stretch Goals!


Pond and Widening River Tile, with Marsh Upgrade

The £25000 Stretch Goal unlocked a series of tiles and upgrades, which actually are based on the same base design, and their production will use the same mold. The two tile types are the Pond (small lake) Tile and the Widening River Tile; both tiles can be converted to include marshland!

The River Widening is a special river tile (a river Turn, joining to the rest of your river tiles) which meanders and the water is in the process of creating an oxbow lake.


Widening turn river tile (forming an Oxbow lake), painted version
The Pond tile is actually a stand-alone small lake, using exactly the same design without the river connections (thus saving some £ on mold design)


Pond Tile, painted version
What really makes the difference though, is that you can at anytime convert those two tiles into marshland! With the corresponding add-on, you can clip on and off swamp surface, creating either a partial marshland on a river side, or a full marsh on top of your lake:


Widening turn with prototype* Marshland add-on clipped on, turning the tile into a riverside marshland**


Pont tile with a Marshland prototype* add-on, turned into a full Swamp


Close view on the riverside marshland
*Expect the final Marshland add-ons to be made from much thinner resin, in order to fit more seamlessly on the river/lake sides, to reduce slopes and to keep the whole marsh on a lower elevation.
**The marshland motif has been drawn from Luisiana marshland images. The riverside marshland is formed at the wider side of the river. This is not common, since water flows faster outside, but it made for a bigger marsh; so let's assume that the outer curve would be the place with lots of alluvial which would help to create a marsh if the water would again erode the closer turn...

Next Stretch Goal: SciFi Themes and Crater Tile types

Although we are nearing the end, there is a number of Stretch Goals that we may unlock yet! 
The closest one, on terms of pledge total, is the availability of two new ground variations when we reach £28000, both more suitable to a Science Fiction setting: the "Red Planet" and the "Grey Wastes". These new variations will also unlock a new type of Tile: the Crater tile.
Actually, there are going to be two different kinds of crater tiles. The first is going to show a big, regular crater, usually the result of planetary Impact. The other will depict overlapping smaller craters, with ground devastated from artillery. Take a first glimpse of both the new themes and the crater tiles on the photos below:
Impact Crater Tile, Red Planet Theme

Impact Crater Tile, Red Planet Theme with 15mm SciFi minis

Artillery Crater Tile, Grey Wastes Theme



Artillery Crater Tile, Grey Wastes Theme, 15mm SciFi minis

Next Social Stretch Goal: FREE Walls for everyone if we reach 165 Backers

Since the number of 180 backers may seem a bit far-fetched, I do not want to end without another freebie :) So, let us reach 165 Backers first, and everyone with a physical reward will also receive some free walls! Specifically:
  • For every backer who gets 1 to 6 tiles (through Sets and add-ons), he or she will receive 1 Hedge Fences Set (that's 2x 12cm or 4x 5.2cm Hedge walls, see add-ons)
  • For every backer who gets 7 to 16 tiles (through Sets and add-ons), he or she will receive 1 Stone Walls Set (that's 2x 12cm or 4x 5.2cm Stone walls, see add-ons)
  • For every backer who gets 17 or more tiles (through Sets and add-ons), he or she will receive 1 Magnetic Columns Set (that's 2x single connectors and 1 T-connector columns, see add-ons)
  • All Wall System Starter Sets get ONE MORE Stone Wall piece

Future stuff...

We may never reach it, at least on this Kickstarter, but I wanted to give you a glimpse of what I had in stock for the SciFi/Urban Stretch Goal: a road tile upgrade with luminated roadsides... Check the early prototype - LED lighting on 12V Battery



So what are you waiting for? The time is now - pledge, spread the word, bring your friends in and get the last terrain you will ever need!

Good gaming,

George